Samurai
Samurai is a high damage class that can survive very well with the right build. Samurais cause high damage physical attacks using skills, since they are stuck at minimum attack speed. Samurai skills usually increase attack, critical rate/damage, and reduce damage received, making the samurai a great solo player.
When to Switch
One can change to the class Samurai at Lv100 by taking the quest 'Ganaji Professions' from Suigetsu in Minaula City. However, switching to the class Samurai at Lv100 is not recommended because of the lack of the skill "Supernatural". Without this skill, not a lot of damage can be generated, and it will be hard to kill ordinary mobs before one's HP runs out. Although samurais get the skill Supernatural at Lv160, I recommend that Samurais wait until after Lv250, so they have enough AGI to evade a decent amount of attacks, and can generate a critical attack about 90% of the time with Absolute Clarity. Switching to Samurai at Lv160 is a fine decision, but leveling and finding parties will be very hard. Please note that after switching your class to any special class, you will lose all of your previous skills and can only switch to other special classes.
Build
VIT>DEX>AGI>STR
This is the only samurai build I would recommend. Although popular, STR-based builds are hard to survive with, and will generate less damage than that of a VIT build. CRT should not be added to a samurai's build, samurais have a special skill that raises their CRT by their level. At higher levels, a samurai will have its CRT maxed without using a single stat point. CRT will also lower one's attack when equipped with a special sword (this only applies to status points, not buffs).
The VIT>DEX>AGI>STR build is for users with special swords. One VIT will add two attack points, one DEX will add one and a half attack point, and AGI will add one attack point, along with evasion.
Note that samurais are stuck at minimum attack speed, and adding AGI will not increase their attack speed. Some people say you should use STR instead of AGI in a special sword build, but AGI adds the same amount of attack, and has the added bonus of evasion.
This is the only samurai build I would recommend. Although popular, STR-based builds are hard to survive with, and will generate less damage than that of a VIT build. CRT should not be added to a samurai's build, samurais have a special skill that raises their CRT by their level. At higher levels, a samurai will have its CRT maxed without using a single stat point. CRT will also lower one's attack when equipped with a special sword (this only applies to status points, not buffs).
The VIT>DEX>AGI>STR build is for users with special swords. One VIT will add two attack points, one DEX will add one and a half attack point, and AGI will add one attack point, along with evasion.
Note that samurais are stuck at minimum attack speed, and adding AGI will not increase their attack speed. Some people say you should use STR instead of AGI in a special sword build, but AGI adds the same amount of attack, and has the added bonus of evasion.
Equipment
Equipment is constantly being added in Iruna Online. The equipment below are mere suggestions.
Weapons
Name | Attack | Stats | Tradeable |
▶Wound Transfer | 165-175 (180) | Reflect +5%, DEF up by DEX, MaxHP +15%, Special Sword | ✔ |
Wound Transfer II | 225-235 (240) | Reflect +10%, DEF up by DEX, MaxHP +17%, Special Sword | ✔ |
▶Katzbalger | 165-175 | DEF:4, Always slotted, Special Sword, VIT +10, Evasion -12%, Hidden: Range +1 | ✔ |
*Katzbalger II | 175-186 | DEF:4, Always slotted, Special Sword, VIT +12, Evasion -14%, Neutral Resistance +5%, Damage Cut +5% | ✔ |
▶Battered Weapon | 10-20 | Special Sword, Critical Rate -100% | ✗ |
*Ama no Habakiri | 170-180 (185) | Special Sword, MDEF up by Lv, Absolute Accuracy +25%, Magic Resistance +5%. When defending, chance of afflicting 9,999 damage to enemy if above Lv139. | ✗ |
**Ama no Habakiri Vol.2 | 210-220 (225) | Special Sword, MDEF up by Lv, Absolute Accuracy +25%, Magic Resistance +7%. When defending, chance of afflicting 9,999 damage to enemy if above Lv139. | ✗ |
▶Izuminokami | 180-190 | Special Sword, STR +10, ATK +5%, MaxHP +10%, Critical Rate -10% | ✔ |
*Izuminokami Vol.2 | 266-281 | Special Sword, STR +10, ATK +10%, MaxHP +15%, Critical Rate -5%, Rate Relief +5%, Skill Delay -1sec | ✔ |
Armor
Armor | Defense | Stats | Tradeable |
▶Dunkelheit | 13-18 (19) | ATK +3%, MATK +4%, Reflect +2%, Critical rate +10, Critical damage +2% | ✔ |
*Dunkelheit | 13-18 (19) | ATK+3%, MATK+5%, Reflect +4%, Critical rate+15, Critical damage+5% | ✔ |
▶Exelis | 6-11 (12) | ATK+3%, MATK+3% Evasion +5%, Magic R +10% ATK+10 | ✔ |
*Exelis | 6-11 (12) | ATK +3%, MATK +3%, Evasion +5%, Magic Resistance +12%, -1 Second Skill delay | ✔ |
**Exelis | 8-11 (12) | ATK +3%, MATK +3%, Evasion +10%, Magic Resistance +12%, -1.5 Second Skill delay | ✔ |
Additional
Additional | Defense | Stats | Tradeable |
▶Edel Hood | 11-16 (17) | INT+5, DEX+5, MP consumption -5%, MDEF up by VIT, down by INT | ✔ |
*Edel Hood | 12-17 (18) | INT+6, DEX+8, MP consumption -5%, MDEF up by VIT, down by INT | ✔ |
Arrow Quiver | 0-2 | ATK:10, skill delay -0.5 seconds, ATK +5%, Critical damage +10%, 1% damage recoil | ✗ |
▶Barbarotita | 10-15 (16) | ATK +5%, Accuracy -25%, Skill delay -0.5 seconds | ✔ |
*Barbarotita | 10-15 (16) | ATK +7%, Accuracy -15%, Skill delay -1 second, Stun time -1sec | ✔ |
▶Montol Colliet | 1-5 (6) | ASPD +10%, Cast Time -10%. If level is 240 or above, skill&item delay -1sec | ✔ |
*Montol Colliet | 2-6 (7) | ASPD +20%, Cast Time -15%. Stun¶lysis time -1sec. If player is above Lv260, skill&item delay -1.2sec | ✔ |
Schlacht Helm | 15-19 (20) | ATK:10, ATK +6%, Physical Resistance +5%, Critical Damage +1%, Absolute Accuracy +10%, HP natural recovery +20% | ✔ |
Special
Any special equipment that raises attack and/or shortens skill/item delay may also be used.
Special | Stats | Tradeable |
Knight Gauntlet | ATK+30, ATK up by VIT (1/4 of VIT), MaxHP +15% | ✔ |
Myrica Wristlet | VIT up by 50% of level. Neutral R +5% with swords | ✔ |
Crystas
Almost any crysta that increases attack or critical damage will work.
Xtal | Stats | Best for... |
Ganei | ATK +10%, MaxHP -30%, MaxHP-30% does not take effect when equipped to a special equipment | Special Equip. |
Plazuda | ATK +5%, an additional ATK +3% when equipped to a weapon | Weapon |
Minenaga | Crit Damage +5%, an additional Crit Damage +5% when equipped to an armor | Armor |
Magonza | Melee+200, Magic Resistance -10%, adds ATK+9% and Magic Resistance +10% on armor | Armor |
Boss Colon | ATK +12, ATK +6%, DEF -4% | Any |
Skills
Sword Training Increase in critical damage when equipped with a sword | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | P | N/A | N/A | N/A | Samurai Job Change | CRT damage +?% |
Lv.2 | P | N/A | N/A | 220 | Item - Sword Mastery II | CRT damage +55% |
Ukenagashi Decreases damage received while attacking | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | P | N/A | N/A | N/A | Samurai Job Change | |
Lv.2 | P | N/A | N/A | 260 | Item (Minaula Merchant) | |
Issen A hard-hitting attack based on critical damage | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 32 | N/A | N/A | Samurai Job Change | |
Lv.2 | A | 48 | N/A | 200 | Quest from Ryuan (Kakeula City) | |
Lv.3 | A | 64 | N/A | 240 | Quest from Suishin (Minaula City) | |
Tsubame Gaeshi Receive very little damage when hit by a physical attack Skill wears off if hit by a magic attack CRT Damage is reflected, and may stun the enemy | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 80 | 30 sec | N/A | Samurai Job Change | |
Finishing Stroke Generate vast damage based on your weapon’s refinement value Refinement of weapon may decrease without use of Supernatural User takes HP damage if weapon has no refinement value | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 1 | N/A | N/A | Samurai Job Change | |
Absolute Clarity CRT up by level - can not exceed maximum stat level | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 64 | 2 min | N/A | Samurai Job Change | |
Lv.2 | A | 80 | 4 min | N/A | Quest from Suigetsu (Minaula City) | |
Grand Majesty Provoke the enemy and increase your attack when targeted by the enemy | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 50 | 1 min | N/A | Samurai Job Change | ATK +20% |
Lv.2 | A | 70 | 2 min | 140 | Quest from Suigetsu (Minaula City) | ATK +20% |
Katana Mastery Critical damage is increased greatly Attack speed will be fixed at 80 | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | P | N/A | N/A | N/A | Samurai Job Change | |
Supernatural Increase your physical power and critical damage Prevent Finishing Stroke from degrading your weapon The enemy will target you for the remainder of the battle | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 160 | 6 min | 160 | Quest from Suigetsu (Minaula City) | 30 sec Exhaustion after skill time runs out or Finishing Stroke is used |
Lv.2 | A | 240 | 6 min | 240 | Item (Delma in Lograth City) | 30 sec Exhaustion after skill time runs out or Finishing Stroke is used |
Lv.3 | A | 320 | 6 min | 260 | Item (Minaula Merchant) | 30 sec Exhaustion after skill time runs out or Finishing Stroke is used |
Third Eye Penetrate the enemy’s defense, and increase physical power | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | P | N/A | N/A | 180 | Quest from Ryuan (Kakeula City) | Physical Penetration +?%. Melee +? |
Lv.2 | P | N/A | N/A | 280 | Item (Minaula Merchant) | Physical Penetration +20%. Melee +200 |
Mental Clarity Temporarily delay taking HP damage Wears off after a short time, requiting previous damage
Item delay increases | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 1 | N/A | 220 | Quest from Ryuan (Kakeula City) | |
Swoop (AoE) Attack several enemies around you at once Limited to enemies already targeted | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 70 | 10 min | 240 | Item - Slayer Technique 1 | 5% MaxMP used by each attack? Effect ends if MP runs out? |
Katana Mastery Increase your power when equipped with a sword Build up your gauge to increase skill power Damage increases when gauge is higher | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | P | N/A | N/A | ? | Quest from Suishin (Minaula City) | Normal Hit +5% Evade Attack +5% Innocence -30% Finishing Stroke -30% -1% per second |
Innocence Greatly reduce damage by consuming Katana Mastery's gauge | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 0 | 3 sec | 240 | Quest from Suishin (Minaula City) | Reduce Katana Mastery gauge by 30% |
Seppuku Return to town by consuming all of your MP | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | All | N/A | 240 | Item (Minaula Merchant) | HP becomes 0 Pet returns to island |
Thunder Blast Temporarily disable the skill "Katana Mastery"
Changes the attack interval (tbc) | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 75 | See Info | 220 | Item (Matif in Drafbourg) | Time is dependent on MaxMP For every 150MP, 1 sec is added |
Residual Heart Reduce magic physical damage taken
Increase length of Tsubame Gaeshi skill (tbc) | ||||||
Skill | P/A | MP | Time | Lv. | Get | Info |
Lv.1 | A | 64 | 1 min | 240 | Item (Delma in Lograth City) | Required skill delay = +1sec |