Class Skills
Battle Mastery | Passive | Increase in attack power Level 1 - Apprentice Warrior (ATK+10)Level 2 - Warrior (ATK+15) Level 3 - Quest from Venia (Venia's Challenge, ATK+20) |
Protection | Buff | Reduces damage from physical attacks Level 1 - Apprentice Warrior (MP30, DEF+20 for 3 minutes)Level 2 - Warrior (MP50, DEF+30 for 4 minutes) |
Double Attack | Passive | Chance to strike an enemy twice by physical attack Level 1 - Apprentice Warrior (1.2 times normal damage)Level 2 - Quest from Tilia (Tilia's Death Move, Lv20 Requirement, 1.4 times normal damage) Level 3 - Rare drop, Dragist in Rokoko Windhole (1.6 times normal damage) |
Defense | Passive | Increase in defense Level 1 - Warrior (DEF+5)Level 2 - Quest from Varuna (Toughen Up, Level 20 requirement, Fort Bailune) Collect: 30 Cubic Fragment, Slay: 10 Gargoyle (DEF+7) Level 3 - Rare drop from Golem in Rokoko Windhole (DEF+9) |
Provoke | Skill | Increases the probability of being the target of an attack Level 1 - Warrior (MP4)Level 2 - Rare drop from Mucus Level 42 in Witch Hunter Woods (MP26) |
Battle Mastery (passive)
Raises attack
Level 4 - Apprentice Knight (ATK + 25)
Level 5 - Knight (ATK + 30)
Protection
Reduces damage from physical attacks
Level 3 - Apprentice Knight (5 minutes, DEF +40)
Defense (passive)
Increase in defense
Level 4 - Apprentice Knight (DEF+11)
Level 5 - Knight (DEF+13)
Provoke
Increases the probability of being the target of an attack
Level 3 - Rare Drop from EXB 1812 in Gulie Pass, Floor Five
Hard Hit
An attack that does more damage than normal
Level 1 - Apprentice Knight
Level 2 - Knight
Level 3 - Quest from Leyard in Saterica Pub (Level 110 required, collect: 50 tough skin, 50 rat tails. Slay: 5 Rakelter, 5 Apestle, and 5 Fire Elemental
Warcry
Raises ATK and MaxHP for all party members and one's self
Level 1 - Apprentice Knight (2 min, ATK and MaxHP +8%)
Level 2 - Knight (3 min, ATK and MaxHP+12%)
Relax
Raises HP natural recovery
Level 1 - Knight (HP natural recovery +10, MP natural recovery +5)
Level 2 - Quest from Neryl in Karue Reef, Level 100 required (HP natural recovery +20, MP natural recovery +10)
Guard
Defend the target against attack, reducing HP damage
Level 1 - Knight (2 minutes)
Berserk
An attack at max attack speed that lasts until one's MP is drained
Level 1 - Quest from Sherau in Sofya: The Guild, Level 70 required (MP150, about 11 seconds)
Bow Mastery
Raises attack when equipped with a bow
Level 1 - Apprentice Hunter (ATK+25, Bow range +2)
Level 2 - Hunter (ATK+?, Bow range+3)
Venom Attack
Adds poison to any attack. Some enemies are more easily poisoned than others.
Level 1 - Apprentice Hunter (MP32) Poison damage x 4
Level 2 - Hunter (MP48), Poison damage x 6
Level 3 - Quest, Level 110 required (MP64) Poison damage x 8
(Quest from Solf in Saterica, Collect: 10 Venom, 10 Tough Plumage, 10 Sharp Needle, followed by slaying 25 Dazzle and 25 Pulmo)
Calculation of poison damage (Base INT + DEX) × (Venom Attack Level × 2)
Equipment and Hawkeye do not affect this calculation.
Evasion
Improves your reaction time and AGI for a period of time
Level 1 - Apprentice Hunter (MP48) 3 min, AGI +12
Level 2 - Hunter (MP72) 4 min, AGI +24
Serum
Renders you immune to poison for a period of time; cures poison if you have it
Level 1 - Apprentice Hunter (MP64), 3 min
Level 2 - Hunter (MP48), 4 min
Hawkeye
Raises dexterity and critical damage
Level 1 - Apprentice Hunter (MP64) 3 min, DEX +10 & Critical Damage +10%
Level 2 - Hunter (MP96) 4 min, DEX +15 & Critical Damage +15%
Survival (passive)
Raises natural HP recovery
Level 1 - Hunter, HP and MP natural recovery +10
Arrow Rain
Bow-only attack that deals damaged based on number of hits and attack range
Level 1 - Hunter (MP48), 1-4 hits
Level 2 - Quest (MP64), 1-5 hits (Quest from Nepherta in Sofya, Level 90 required: Slay: 10 Sirena and 15 Porge, Collect: 1 Blue Feather
Impetus
Renders you immune to paralysis for a period of time; cures paralysis if you have it
Skill Level 1, MP112, (3 minute time effect) (Quest from Sitara in Kleya, Level 100 required, Collect: 50 Hardstone, 10 Zircon, and 3 Giant Gems)
Mini Heal
Restores HP to an ally or to one's self
Level 1 - Apprentice Mage (50+INT value, MP 18)
Level 2 - Mage (200 + INT value, MP 36)
Level 3 - Rare drop from Roar in Telete Forest (350 + INT value, MP 54)
Mana Mastery
Raises magic attack
Level 1 - Apprentice Mage (MATK +20)
Level 2 - Mage
Level 3 - Quest from Rita in Witch Hunter Woods (The Makings of a Magician)
Mana Recovery
Raises MP natural recovery
Level 1 - Mage (MP natural recovery + 5)
Level 2 - Quest from Kady in Diel Village (Magical Power Recovery) (MP natural recovery + 10)
Level 3 - Rare drop from Kijimu in Witch Hunter Woods (MP natural recovery +15)
Mana Wave
A non-elemental attack
Level 1 - Apprentice Mage (MP 12)
Level 2 - Quest from Maya in Rokoko (Maya's Request) (MP 24)
Level 3 - Rare drop from Enty in Witch Hunter Woods (MP 36)
Dark Blast
A dark-elemental attack
Level 1 - Rare drop from Chiro
Level 2 - Rare drop from Civil
Mana Mastery (Passive)
Increases magic attack
Level 4 - Apprentice Wizard
Level 5 - Wizard (MATK+90)
Mana Recover (Passive)
Increases MP natural recovery
Level 4 - Apprentice Wizard, MP natural recovery +20
Level 5 - Wizard, MP natural recovery +25
Fire Lance
A fire-elemental magic attack
Level 1 - Apprentice Wizard (MP48)
Level 2 - Wizard (MP72)
Level 3 - Quest, Level 80 required (MP96), Quest from Maror in Sofya, Collect: 1 Fire Bead, Slay: 10 Itzamna and 10 Prox
Ice Spear
A water-elemental magic attack
Level 1 - Apprentice Wizard (MP48)
Level 2 - Wizard (MP72)
Level 3 - Quest, Level 80 required, Quest from Maror in Sofya, Collect: 1 Water Bead, Slay: 10 Miwi and 10 Bijou
Mana Recharge
Restores the MP of the target
Note: Uses up 1/10 of HP
Level 1 - Apprentice Wizard
Level 2 - Wizard (recovery x 1.5)
Level 3 - Quest, Level 100 required (recovery x 2), Quest from Eludo the Alchemist in Kleya, Collect: 1 Dead Bone, Slay: 10 Leopards, 10 Tetro, and 5 Gemic
Drain
Absorbs HP from the enemy at intervals. Dark attribute is included
Level 1 - Wizard (MP80), HP is absorbed 5 times, 2 second skill delay, if player is killed while the enemy is drained, he/she will be resurrected, but will have the status "Exhaustion" for 30 seconds.
Reflection
Reflects part of damage received back to the enemy
Level 1 - Wizard (MP128), reflects about 1/3 of damage, lasts for 1 minute, 4 seconds skill delay.
Thunderbolt
Wind-element magic attack that has a chance to paralyze the enemy
Level 1 - Quest, Level 110 required (MP40), Quest from Nesri in Saterica, Collect: 30 Thick Hide, 30 Broken Engine, 5 Giant Gem, and 2 Wind Bead. Casting speed is doubled.
Mana Recover (Passive)
Raises MP natural recovery
Level 4 - Apprentice Cleric, MP natural recovery +20
Level 5 - Cleric, MP natural recovery +25
Faith (Passive)
Increase in religious faith. MaxHP increases
Level 1 - Apprentice Cleric, MaxHP +300
Level 2 - Cleric, MaxHP +500
Heal
Restores HP to an ally or to one's self
Level 1 - Apprentice Cleric (MP60) (Base value = 200 + MATK recovery amount = Christa correction and (1 + Equipment {base value + basic value × random (0,1,2,3,4) ÷ 100} ×))
Level 2 - Cleric (MP90) Christa and correction (1 + Equipment base value = (400 + MATK) × 2 = {recovery amount basic value + basic value × random (0,1,2,3,4) ÷ 100} ×))
Bless
Restores small amounts of MP and HP to a target for some time
Level 1 - Apprentice Cleric (MP240), 3 Minutes, HP and MP recovery every 3 seconds
Level 2 - Cleric (MP360), 4 Minutes, HP and MP recovery every 3 seconds
Aegis
Reduces magical damage received
Level 1 - Apprentice Cleric (MP128), 3 Min
Kreis Heel
Heals targets within a certain range
Level 1 - Cleric (MP128), (Base value = 400 + MATK × 0.8 = Christa amount of recovery and correction (1 + Equipment {base value + basic value × random (0,1,2,3,4) ÷ 100} ×))
Level 2 - Quest (MP192) Level 110 required. Quest from Eludo the Alchemist in Kleya, Slay: 15 Kijimu, 10 Leopard, and 5 Tritail
(Base value = 500 + MATK recovery amount = Christa correction and (1 + Equipment {base value + basic value × random (0,1,2,3,4) ÷ 100} ×))
Holy Light
A light-elemental magic attack
Level 1 - Quest (MP64) Level 100 Required. Quest form Cleil in Saterica, Collect: 50 Strong Bone, 1 Tourmaline, 10 Big Ears, and 3 Clear Jelly